University of South Africa
National Diploma in Electrical Engineering (NQF 6 - 3 year) - 2012.
- Management 2A
- Programming 1A
- Programming 1B
- Digital systems 3 Theory
- Digital systems 3 Practical
- Electronics 2 Practical
- Microwave Communication 3 Theory
- Management 2B
- Electrical Engineering 2 Practical
- Interactive Programming
- Internet Programming
- Design Project 3
- Advanced Graphics User Interface Programming
- Advanced Internet Programming
- Electronics 2 Theory
- Mathematics 3
- Microwave Communication 3 Practical
Approved by ACS (Australian Computer Society) as an AQF Advanced Diploma with majoring in computing.
Bachelor of Health (Psychology)
Modules Completed:
- Philosophy and Logic 102
Bachelor of Science (Computing)
Modules Completed:
- Introduction to Programming
- Visual Programming 1
- Calculus A
Tshwane University of Technology
National Diploma in Electronic Engineering
Modules Completed:
- Computer Skills 1 Theory
- Computer Skills 1 Practical
- Digital Systems 1 Theory
- Digital Systems 1 Practical
- Digital Systems 2 Theory
- Digital Systems 2 Practical
- Electronic Communication 2 Theory
- Electronic Communication 2 Practical
- Electronics 1 Theory
- Electronics 1 Practical
- Electrical Engineering 1 Theory
- Electrical Engineering 2 Theory
- Electrical Engineering 2 Theory
- Electrical Engineering 2 Practical
- Electrical Engine Practical 1
- Communication Skills 1
- Mathematics 1
- Mathematics 2
- Process Instrumentation 2 Theory
- Process Instrumentation 2 Practical
Workshops
- Mulesoft - April 2017 - Melbourne
- SSW Angular Super Powers - April 2017 - Melbourne
- Azure Training - April 2017 - Geelong
- ITIL® Foundation Certificate in IT Service Management (Certificate Number: GR750343287JL)
- One Solution
Books
Some books I have read, and recommend reading.
Game Production:
- Masters of Doom
- Blood, Sweat, and Pixels
- The Game Producers Handbook
- Agile Game Development with Scrum
- Game Development and Production (Jones and Bartlett)
- Lean Game Development (Julia Naomi)
Game Design:
- The Design of Everyday Things
- The Art of Game Design
- Freemium Mobile Game Design and Monetisation
- Getting Gamers
- Level Up
- Theory of Fun
- Design rules for Free-to-Play Games
- A Game Design Vocabulary
Business:
- The Lean Startup
- The Personal MBA
- App Empire
- How to win friends and influence people
- Start with Why
Development:
- Design Patterns
- Software Engineering for Game Developers